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Re: [pygame] GSoC: Sprite and scene system



Hello,

I had put forward a proposal for this a while ago, but due to a very crippling college workload, I have not been able to do too much towards following it up, and likely will not be able to do much towards it until my summer break. You should have a look through the old threads. To summarize them:

- Take a look at pyBTS at hg.thadeusb.com . This was Thadeus Burgess's first attempt at a pygame engine.
- Jason M. Marshall has recently been working on the sprite code, but that doesn't stop you from working.

Good luck,
Nikhil Murthy

On Mon, Apr 5, 2010 at 8:38 AM, Ark <cloudneozero@xxxxxxxxx> wrote:
Hi Everyone.
I'm very interested on applying to GSoC in Pygame. The idea I like
from the ideas page is "Improved Sprite and scene system". For this
idea, is very important to hear comments from people that use pygame.
The idea is in http://www.pygame.org/wiki/gsoc2010ideas.

I'm trying to be as detailed as possible in my applications, and any
comment about the idea es very important, not only for me, but for
everyone with the wish to apply to this idea.

Thanks.
Jonathan