On 06.04.2018 18:12, Leif Theden wrote:
Tasks and tweening using pygame groups. No framework needed to have things execute over time.
On Thu, Apr 5, 2018 at 8:39 AM, Martin Kühne <mysatyre@xxxxxxxxx> wrote:
On Thu, Apr 5, 2018 at 2:40 PM, Yann Thorimbert
<Yann.Thorimbert@xxxxxxxx> wrote:
> Not exactly awesome,
Come again? What ridiculous standard are you assuming there for "awesome"?
cheers!
mar77i
Hi
here my awsome libs for pygame:
- hierarchial state machine: https://bitbucket.org/dr0id/
symplehfsm/overview - loading sprite sheets (it can load any shapes, but usage is a bit cumbersome, needs an update): https://bitbucket.org/dr0id/
spritesheetlib - collection of useful tools (tweening, animation, context, timing, fonts, spritesystem, skeleton, ...) for games (used mostly in pyweeks): https://bitbucket.org/dr0id/
pyknic - tmx loader: https://bitbucket.org/dr0id/
pytmxloader
None of them is pip installable so I recommend to copy them into your project and use them from there. Maybe someone find any of this useful. Contribution and suggestions are welcome.
~DR0ID