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Re: [pygame] pygame 1.7.1rc2 released.



On Sat, Aug 13, 2005 at 03:06:00PM +1000, Rene Dudfield wrote:
> Hey,
> 
> this is the first release candidate for pygame 1.7.1.
> 
> CVS has been tagged with release_1_7_1rc2 to mark this release candidate.
> 
> If there are no changes, or bug fixes over the next day then this
> will become the 1.7.1 release.
> 
> 
> 
> Please report your testing here.  Thanks!
> 
> We need someone who can do win98 testing.
> 
> 

I built from source on Win2K with MSVC6 and Python 2.3.5 and made a
binary installer which I then installed on Win98. Tested with the
example programs and 4stAttack, Memory, Pathological, and Solarwolf.

No problems to report.

Good luck with the new release,

best regards,
John Popplewell.

> 
> Source release:
>  http://rene.f0o.com/~rene/pygame-1.7.1rc2.tar.gz
> Windows binary release:
>  http://rene.f0o.com/~rene/pygame-1.7.1rc2.win32-py2.4.exe
> 
> 
> Made the test/ directory get included in the tar ball.
> 
> Fixed up the example/fastevent.py to work on linux.  Where it is
> actually fast compared to the normal event functions.  Unlike in
> windows/freebsd where it is not.
> 
> Fixed a volume setting channel bug in mixer.c.  So now
> achannel.set_volume(0.5) will change the volume, and not the panning. 
> So get_volume() does not always return 1.0 anymore.  Using
> set_volume(1., 1.) will use the panning.  Such that get_volume will
> not work.  Unfortunately at the moment there is no sdl_mixer api to
> query what the panning is.
> 
> In other news, piman has taken over debian maintainership of pygame,
> and the latest pygame will appear in debian once 1.7.1 is released. 
> Yah!
> 
> 
> Cheers.
>