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[pygame] confusing documentation
Hi,
Pygame documentation suggests to call
pygame.event.get([KEYDOWN,KEYUP]) to get all
the keyboard events.
This is not always the right way, because the other events will remain
in the queue. SDL queue could contain max 128 unprocessed events,
additional events will be ignored.
The right way is to get all events by
pygame.event.get() or some other way.
The documentation:
http://www.pygame.org/docs/ref/pygame_event.html#get
--
Ivo Danihelka