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Re: [pygame] ideas for renaming pygame-ctypes



> current pygame-ctypes SDL-wrapping core => Pistol, or PistolCore
> higher-level pygame-ctypes stuff (sprites, etc) => PistolGrip

How about Pystol (pronounced Pistol) and Pystol.Grip (pygame
compatibility lib)

Python SDL & TOols Library

Tim Ansell

> So the PistolGrip is what the user (the game developer) "hangs onto",
> while the Pistol (or PistolCore) is what actually gets the low-level
> work done.
> 
> I think this could be sort of catchy.  It's quite distinct from the
> old name, but still suggests gaming in some sense (how many FPS games
> *don't* have a pistol?).  We can even pretend that the "grip" part is
> an acronym. "game routines in python", or something.
>