Hi,
No, I don't see any Debian specific predefined compiler macros. ffmpeg library information is available through pkg-config.
Lenard
Tyler Laing wrote:
Does debian have a unique compile time flag I can use?
-Tyler
On Tue, Aug 18, 2009 at 12:09 PM, Lenard Lindstrom <len-l@xxxxxxxxx <mailto:len-l@xxxxxxxxx>> wrote:
Hi Tyler,
/usr/include is included in the default header search paths. What
is installed is /usr/include/ffmpeg/avformat.h, not
/usr/include/ffmpeg/libavformat/avformat.h. This may be a quirk of
the Debian dev package and not the general case.
Lenard
Tyler Laing wrote:
You don't have -l/usr/include actually. What I will do is add
to the directories searched, for the specific libraries to
search in /usr/include/ffmpeg && /usr/include/<relevant
library name> for if people install from source. Does that
sound like a good solution?
-Tyler
On Tue, Aug 18, 2009 at 9:03 AM, Lenard Lindstrom
<len-l@xxxxxxxxx <mailto:len-l@xxxxxxxxx><mailto:len-l@xxxxxxxxx <mailto:len-l@xxxxxxxxx>>> wrote:
Ok, when I add
_movie src/_gsound.c src/_gmovie.c src/_gcommand.c src/gmovie.c
$(SDL) $(AVFORMAT) $(SWSCALE) $(MIXER) $(DEBUG)
to Setup I get these build errors:
building 'pygame._movie' extension
gcc -pthread -fno-strict-aliasing -DNDEBUG -g -fwrapv -O2 -Wall
-Wstrict-prototypes -fPIC -D_REENTRANT -I/usr/X11R6/include
-I/usr/include/SDL -I/usr/include/SDL
-I/usr/include/python2.5 -c
src/_gsound.c -o build/temp.linux-i686-2.5/src/_gsound.o
In file included from src/_gsound.c:35:
src/_gsound.h:36:34: error: libavformat/avformat.h: No such
file
or directory
src/_gsound.c: In function ‘seekBuffer’:
src/_gsound.c:403: error: ‘AV_NOPTS_VALUE’ undeclared
(first use
in this function)
src/_gsound.c:403: error: (Each undeclared identifier is
reported
only once
src/_gsound.c:403: error: for each function it appears in.)
error: command 'gcc' failed with exit status 1
The Debian dev package installs avformat.h in ffmpeg, not
libavformat.
Lenard
Lenard Lindstrom wrote:
Hi René,
My mistake. I didn't pay attention to the error.
_movie.so was
not event built since the _movie entry is missing in
Setup.in.
I had to manually enter it to Setup the last time, and that
was clobbered when I reran config.py.
Lenard
René Dudfield wrote:
On Tue, Aug 18, 2009 at 4:47 PM, Lenard
Lindstrom<len-l@xxxxxxxxx <mailto:len-l@xxxxxxxxx><mailto:len-l@xxxxxxxxx <mailto:len-l@xxxxxxxxx>>> wrote:
Hi Tyler,
The module now builds, but the _movie_test.py unit
tests fail:
ERROR: MovieTypeTest.test_height
----------------------------------------------------------------------
Traceback (most recent call last):
File
"/home/lenard/.local/lib/python2.5/site-packages/pygame/tests/_movie_test.py",
line 125, in test_height
movie = gmovie.Movie(movie_file)
AttributeError: 'NoneType' object has no
attribute 'Movie'
If "movie_file" is missing shouldn't gmovie.Movie
raise an exception?
Lenard
hi,
check out the try/except at the top of that test...
maybe
it is
raising an exception, and catching it.
that try/except was added to try and get the build
bot to
build again.
cheers,
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