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[pygame] contemplating move to bitbucket(and hg). what do you think?
- To: pygame-users@xxxxxxxx
- Subject: [pygame] contemplating move to bitbucket(and hg). what do you think?
- From: René Dudfield <renesd@xxxxxxxxx>
- Date: Tue, 2 Aug 2011 13:22:25 +0100
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- Delivery-date: Tue, 02 Aug 2011 08:22:35 -0400
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Hello,
I'm considering moving these pygame.org services to bitbucket.org
- issues - since our bugzilla maintainer wants to move onto other things.
- wiki - it just a directory in our version control, can be edited via the web. Better spam control on bitbucket. We will need to convert some stuff from html into 'creol' format. The wiki pages off bitbucket will be mirrored onto the pygame website.
- hg - (source version control) distributed version control for the win.
- downloads - easier for multiple people to upload binaries rather than just the web maintainer. We will mirror the bitbucket downloads onto the pygame.org/ftp/ directory.
The pypy project has used it, and I think they are quite happy with it. I've also been using it over the last number of months and it seems fine.
Why not git/github? SDL and python both use mercurial (hg) now. So should pygame.
If people are cool with this, I'll start working on a transition plan. Things like creating an author map between subversion/hg, planning the conversion from subversion, and writing the mirror tools (for downloads and wiki).
cheers!