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[pygame] PySDL2 0.5.0 released



PySDL2 0.5.0 has been released.

PySDL2 is a wrapper around the SDL2 library and as such similar to the
discontinued PySDL project. In contrast to PySDL, it has no licensing
restrictions, nor does it rely on C code, but uses ctypes instead.

Version 0.5.0 is a feature release, which comes with

* a new sdl2.ext.FontManager class, which provides simple TTF font
  rendering
* a new sdl2.ext.SpriteFactory.from_text() method, which creates text
  sprites
* a fix for Win32 platforms; sometimes third party DLLs are not properly
  loaded, if the DLL path is not placed at the beginning of PATH
* minor documentation fixes

You can download it from http://bitbucket.org/marcusva/py-sdl2/downloads.
The documentation, listing all of its features, can be browsed online at
http://pysdl2.readthedocs.org/.

Note:
The SDL2 third party DLL package for Windows is not offered anymore with
SDL2 being officially released now. Please use the official Windows
builds of the DLLs instead.

Cheers
Marcus

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