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[pygame] Re: Sysfont.py hanging
As a follow-up, the trouble seems to be triggered in
the leveledit function hex_image(). It makes a call
fnt = pygame.font.SysFont("helvetica",self.tile_h-1)
Unfortunately, my computer is an evil Windows machine, so
it does not have that font installed. Sysfont() gets
locked in an infinite loop.
As a temporary work-around, I changed the requested font
from "helvetica" to "arial", which seems to by-pass the problem.