Hi, Pygame 1.7.1 on my Ubuntu Linux system is unable to render a space in the default font, when anti-aliasing is disabled: >>> import pygame >>> pygame.version.ver '1.7.1release' >>> pygame.font.init() >>> f = pygame.font.Font(None, 10) >>> f.render(" ", 0, (255, 255, 255)) Traceback (most recent call last): File "<stdin>", line 1, in ? pygame.error: SDL_ttf render failed Other characters work fine: >>> f.render("a", 0, (255, 255, 255)) <Surface(4x7x8 SW)> Space also works if I enable anti-aliasing: >>> f.render(" ", 1, (255, 255, 255)) <Surface(2x7x32 SW)> Is this a bug? Marius Gedminas -- The IQ of the group is the lowest IQ of a member of the group divided by the number of people in the group.
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