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Re: [pygame] [dev] making fastevents the default event module



I'm not worried about events currently being 'slow'. But I would like to know  what the extra overhead would be.

If it's otherwise backwards compatible, I see no problem.

Chris

2008/12/1 Lenard Lindstrom <len-l@xxxxxxxxx>
Hi René,

I don't know enough about fastevent to make a suggestion. It is undocumented. I do see that "fast"event has more overhead than event though.

Lenard



René Dudfield wrote:
hi,

I think we should change fastevents to be the default event module...  making the other event module 'oldevent'.

This is because fastevent is just nicer when using threads :)

- event (will be the fastevents module)
- fastevents (will be an alias to the new event module, which is the fastevents module)
- oldevent (will be the current event module)

Any objections?


cheers,

ps.  note, I've started using [dev] subject for pygame development related threads.


--
Lenard Lindstrom
<len-l@xxxxxxxxx>