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Re: [pygame] Using pygame to create interface...



Hey Anthony, you should be able to to this combining surfaces, mouse,
events and the rect.collidepos() method to see what's been clicked.

The beginning tutorials should get you started
http://pygame.org/wiki/tutorials

If you're new to python, the python.org website has great stuff and I
also recommend this site:
http://www.swaroopch.com/notes/Python

Is that what you had in mind?




On Fri, Dec 2, 2011 at 3:02 PM, Nick Arnoeyts <nickarnoeyts@xxxxxxxxx> wrote:
> I don't know how you would do this in pygame, but when I used Slick I did it
> by drawing rounded rectangles as windows.
> Try to be creative using the primitives pygame gives.
>
> 2011/12/2 Anthony Palomba <apalomba@xxxxxxxxxxxxx>
>>
>> Hy folks,
>>
>> I want to use pygame to create a simple interface. Ideally I want to be
>> able to create buttons, and handle key as well as mouse input.
>>
>> Are there examples some where that implement something like this?
>> Any advice would be welcome.
>>
>>
>>
>> Thanks,
>> Anthony
>
>



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