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[pygame] PySDL2 0.8.0 released



PySDL2 0.8.0 has been released.

PySDL2 is a wrapper around the SDL2 library and as such similar to the
discontinued PySDL project. In contrast to PySDL, it has no licensing
restrictions, nor does it rely on C code, but uses ctypes instead.

Version 0.8.0 is a bugfix release, which provides the following changes

* updated PD information to include the CC0 dedication
* updated sdl2 to include the latest changes of SDL2 (HG)
* fixed a wrong C mapping of sdl2.rwops.SDL_FreeRW()
* fixed various issues within the sdl2.ext.BitmapFont class
* sdl2.SDL_AudioSpec.callback is a SDL_AudioCallBack() now
* the SDL_Add/DelHintCallback() unittest works with PyPy now
* sdl2.sdlmixer.SDL_MIXER_VERSION() returns the proper version now

You can download it from http://bitbucket.org/marcusva/py-sdl2/downloads.
The documentation, listing all of its features, can be browsed online at
http://pysdl2.readthedocs.org/.

Cheers
Marcus

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