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Re: [pygame]



I wouldn't mind seeing pygame 2 be able to directly capture keystokes / mouse clicks while running in the background as well.

On Thu, Dec 4, 2014 at 10:22 AM, diliup gabadamudalige <diliupg@xxxxxxxxx> wrote:
Pygame 2 could have 3D support to start with, better documentation and support is not a requirement but a necessity which has been sadly overlooked.


On Thu, Dec 4, 2014 at 9:58 PM, Paul Vincent Craven <paul@xxxxxxxxxxxxxxxx> wrote:
What features would we look for in PyGame 2?

Moving to SDL 2 would be a large change from what we have now. I'd be interested in better documentation and support functions. Plus a site update.

Paul Vincent Craven

On Thu, Dec 4, 2014 at 12:16 AM, diliup gabadamudalige <diliupg@xxxxxxxxx> wrote:
Greetings to Pygame Gurus/keepers/developers!

This question is ONLY for those involved in developingbuilding/updating/adding to Pygame and who can give a proper answer to the question.

Can we expect a Pygame 2 in the near future?
If yes how far would that future be? (a ball park figure is ok)


--
Diliup Gabadamudalige

http://www.diliupg.com
http://soft.diliupg.com/

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--
Diliup Gabadamudalige

http://www.diliupg.com
http://soft.diliupg.com/

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This e-mail is confidential. It may also be legally privileged. If you are not the intended recipient or have received it in error, please delete it and all copies from your system and notify the sender immediately by return e-mail. Any unauthorized reading, reproducing, printing or further dissemination of this e-mail or its contents is strictly prohibited and may be unlawful. Internet communications cannot be guaranteed to be timely, secure, error or virus-free. The sender does not accept liability for any errors or omissions.
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