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Re: [pygame] Antialiased Lines
Yeah that's fantastic news, however, I was wondering how stable the cvs
version is.
Can anyone help? Many bugs found?
> I've just received an excellent patch from Jorge Gonzalez to add
> antialiased line support to pygame. It also supports floating point
> positions for the endpoints, its all very smooth.
>
> i've just checked it into CVS. if you update your pygame from cvs it is
> important you recompile all the modules. this command will ensure that
> gets done...
> python setup.py install build_ext --force
>
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