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Re: [pygame] Antialiased Lines




Yeah that's fantastic news, however, I was wondering how stable the cvs
version is. 

Can anyone help? Many bugs found?



> I've just received an excellent patch from Jorge Gonzalez to add 
> antialiased line support to pygame. It also supports floating point 
> positions for the endpoints, its all very smooth.
> 
> i've just checked it into CVS. if you update your pygame from cvs it is 
> important you recompile all the modules. this command will ensure that 
> gets done...
>      python setup.py install build_ext --force
> 
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> pygame-users@seul.org
> http://pygame.seul.org
> 


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