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Re: [pygame] resizable



Thats it! Thanks a lot. I had to try it (print udalost), I had to be blind :-).

gen2n  
ICQ 176015287



Rene Dudfield napsal(a):
Hey.

Below is how it is done.  The resize event has a size attribute.

Print the events to see what attributes they have.  The size event is
also listed in the event documentation.

I have added w, h attributes to match the sdl resize event.  In case
people are googling for how to find the size of a window.

Not sure how to do it without looking at the resize event though...



Have fun!



import pygame
from pygame.locals import *

velikost = 320, 240
screen =  pygame.display.set_mode(velikost, RESIZABLE)


znovu=1
while znovu:
    for udalost in  pygame.event.get():
        if udalost.type == QUIT:
            znovu=0
        if udalost.type== VIDEORESIZE:
            # velikost=xxxxxxx  # how to get the new size of my window?
            print udalost
            velikost = udalost.size
            screen=pygame.display.set_mode(velikost, RESIZABLE)
       


pygame.quit()


On Mon, 14 Feb 2005 07:28:29 +0100, gen2n <gen2n@xxxxxxxxx> wrote:
  
 Here is the snippet:
 
 import pygame
 from pygame.locals import *
 
 velikost = 320, 240 
 screen =  pygame.display.set_mode(velikost, RESIZABLE)
 
 .....
 
 znovu=1
 while znovu:
     for udalost in  pygame.event.get():
         if udalost.type == QUIT:
             znovu=0
         if udalost.type== VIDEORESIZE:
             # velikost=xxxxxxx  # how to get the new size of my window?
             screen=pygame.display.set_mode(velikost, RESIZABLE)
         
         ..........    
 
 
 pygame.quit()
     
 
 gen2n ICQ 176015287 Pavel BTW: Yeah, Kosice are quite near here in Europe.
I was there once, long time ago. Nice city. 
 
 Ben Friman napsal(a): 
 Pavel, I would be interested to know how you do that. Perhaps you could
show a snippet of code. One thing which doesn't answer your question but
might still be helpful, is the method for detecting the current display
resolution. I spent more hours than you could imagine trying to figure out
how to do it (under Windows only): List_Modes can give modes higher than the
current resolution! If you try to change display mode to a resolution which
is too high for the display device, the user doesn't get to see a lot! So
it's much safer to detect the current display resolution and work within
that. import win32api SM_CXSCREEN = 0 # I didn't find any include file which
defines these contstants SM_CYSCREEN = 1 x =
win32api.GetSystemMetrics(SM_CXSCREEN) y =
win32api.GetSystemMetrics(SM_CYSCREEN) Incidentally, my father was called
Pavel and he came from Kosice. I guess that's somewhere near to you! 
 I have tried to make my window resizable. It works just a half. I was even
able to catch that event but no idea how to get a size of a new window, so I
can resetÿ atributes of a window with pygame.display.set_mode(size). Thanks
a lot Pavel -- gen2n ICQ 176015287