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Re: [pygame] 3D/2D sound?



Well, if you don't mind the ridiculously late post, I've heard many
good things about OpenAL. I say go for it.

On Tue, 13 Feb 2007 12:56:33 +0100
John Eriksson <john@xxxxxxxxxxxx> wrote:

> What about python-openal? Is that any good?
> 
> /John
> 
> tis 2007-02-13 klockan 19:38 +0900 skrev Guillaume Proux:
> > Have a look at FMOD andpysonic
> > 
> > G
> > 
> > On 2/13/07, John Eriksson <john@xxxxxxxxxxxx> wrote:
> > > Hi,
> > >
> > > Is there a way to control the volume of different speakers using
> > > pygame (or a python package that can be used together with
> > > pygame)?
> > >
> > > 3D placement would be great but just to be able to set different
> > > volume for two speakers would be sufficient.
> > >
> > > I found Soya...but can that be used without using the 3D graphics
> > > part??
> > >
> > > Any ideas?
> > >
> > > Best Regards
> > > /John
> > >
> > >
>