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Re: [pygame] pygame is a disgrace
- To: pygame-users@xxxxxxxx
- Subject: Re: [pygame] pygame is a disgrace
- From: Luke Paireepinart <rabidpoobear@xxxxxxxxx>
- Date: Mon, 26 Feb 2007 16:40:46 -0600
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At first, I found Pygame perfect for the games I wanted to create.
However, as time went on I began to realize that is was only good for
VERY simple games. Even simple things such as rotating an image on a
specified axis became convoluted and overly-complicated. I would
highly reccommend that the Pygame team take a few pointers from the
guy that developed Pysgear. Pygame is still low-level in many areas.
Pygame is not for making particular types of games.
It's for making game engines.
Pygsear is just a wrapper for Pygame.
Essentially you're using a game engine someone else wrote.
Pygame will get too convoluted if they add engine-specific code to it --
what use is there for rotating a 2d image around an axis if you're using
pygame with PyOpenGL, for example?
HTH,
-Luke