Lenard Lindstrom wrote:
This just came up on the IRC channel, so maybe it bears repeating here too. If you want pixel-alphas, use .convert_alpha(). Don't futz around with the depth manually, as it is less portable and there is no reason.Brian Fisher wrote:On Feb 8, 2008 8:20 PM, Lenard Lindstrom <len-l@xxxxxxxxx <mailto:len-l@xxxxxxxxx>> wrote:What I have noticed is that omitting depth for a SRCAPLHA surface iscommon practice. It must work on most machines. But it is problematicwith 1.8 when one's video depth is 24.
--Noah
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