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Re: [pygame] Pygame's PyType_Init: Isn't it a little outdated?



Ok, it will be a low priority change.

Lenard


René Dudfield wrote:
I guess the only reason would be that it's not broken.


On Sat, Feb 7, 2009 at 11:43 AM, Lenard Lindstrom <len-l@xxxxxxxxx> wrote:
While updating the extension modules to prevent module loads on an error I
noticed Pygame uses a macro, PyType_Init, to initialize Pygame types. The
macro just sets the type's ob_type slot, nothing more. But the preferred,
and newer (since 2.2) way is with Python's PyType_Ready. Any reason not to
upgrade?