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Re: [pygame] move problems



if key[K_UP] should work better :)

On Tue, Feb 10, 2009 at 6:47 PM, Yanom Mobis <yanom@xxxxxxxxxxxxxx> wrote:

this code is in my main game loop

key = pygame.key.get_pressed() #create a key index

   if K_UP in key: #check if the up arrow is pressed
       redcar.speed = (0, -2)
   else:
       redcar.speed = (0, 0)

   redcar.rect = redcar.rect.move(redcar.speed) #move redcar by speed

but pressing the up arrow doesn't move the sprite.