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Re: [pygame] write sound to file for fast loading?





On Wed, Feb 3, 2010 at 2:28 PM, Shadd <itashadd@xxxxxxxxx> wrote:
I think it would be easier to simply use a loading screen before a part of the game (f.e. entering an area) and there load any sounds that might come in use into that part. It surely would be nicer to see than lag during the gameplay.
Of course this could not be the best solution, but if there are not better options, this would be the better to use.

I used pre-loading with a "please wait" screen before. It sucked. Like 20 seconds on a fast computer to load a bunch of songs. A very very very long time on a slow computer.

Changed to pygame.mixer.music FTW.

Thanks. :)

Gumm