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Re: [pygame] pygame2 and freetype



On, Sun Feb 07, 2010, inhahe wrote:

> Hello, can somebody tell me whether pygame2 will allow font rendering with
> bold, italics, etc. in the same text?  That is, instead of having to render
> normal text in one block, italics in one block, normal text in one block,
> and paste the blocks next to each other?  Because it just doesn't come out
> the same that way.  I've been waiting for years for pygame to incorporate
> pango.  Freetype doesn't seem to do this. :/

The current pygame2.freetype implementation does not support that. It is
planned to have a pango-like markup language at hand to have more
intelligent text rendering, though this won't probably make it into the
first releases.

Regards
Marcus

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