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Re: [pygame] Line collision detection?
On Mon, Feb 20, 2012 at 3:58 PM, Sam Bull <sam.hacking@xxxxxxxx> wrote:
Just a quick idea off the top of my head. What if you just get a rect
covering from the bullets previous position to the bullets new position?
What about the diagonal motion?
I'd recommend something similar, though. Just test the line y=mx+b against all your hitboxes. There's fast code on the internet for that.