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Re: [pygame] <PYGAME> EXE runtime or segmentation error



On Thu, Feb 7, 2013 at 3:49 PM, Radomir Dopieralski <pygame@xxxxxxxxxxxx> wrote:
> You can try to strategically place a couple of print statements to see
> where exactly it is crashing.
> My bet is the font loading code, as I had problems with that on
> Windows before, but it's hard to say anything before you actually have
> a minimal working example.

An by "working" I mean "not working", of course.


-- 
Radomir Dopieralski, http://sheep.art.pl