Shandy Brown wrote:
I was saying earlier on IRC that "I would think RenderUpdates should be smart enough such that if astrange. i assume you're on the latest pygame-1.5.5 too? there was a small fix recently to RenderUpdates, but i'm not sure if its what you are experiencing.
sprite is removed from it, it clears that rectangle on clear()"
So I took a look at the code, and it looks like it INTENDS to do that,
but it doesn't work.
1 - add a RenderUpdates.clear() method exactly like RenderClear, except it doesn't empty self.lostsprites
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