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Re: [pygame] display initialization problems



No, I didn't, but upon trying it I recieve the same error.  I didn't expect that would do anything as pygame.init() is supposed to autoinitialize all of the modules, of which display is one.  I included the pygame.init() snippet to demonstrate that the rest of the modules were initializing properly incase it was of interest/use to anyone helping me.

On Tue, Jan 11, 2005 at 12:59:15PM +0200, Toni Alatalo wrote:
> On Tue, 11 Jan 2005, Jeremy Etherton wrote:
> 
> > Hello, List.
> 
> hi, a quick one 'cause couldn't see this in the post:
> did you try doing pygame.init() before pygame.display.init() ?
> 
> ~Toni
> 
> > Python 2.3.4 (#53, May 25 2004, 21:17:02) [MSC v.1200 32 bit (Intel)] on win32
> > Type "help", "copyright", "credits" or "license" for more information.>>> import pygame
> > >>> pygame.display.init()
> > Traceback (most recent call last):
> >   File "<stdin>", line 1, in ?
> > pygame.error: DirectInput::CreateDevice: Device not registered
> > >>>
> > 
> > 
> > Python 2.3.4 (#53, May 25 2004, 21:17:02) [MSC v.1200 32 bit (Intel)] on win32
> > Type "help", "copyright", "credits" or "license" for more information.
> > >>> import pygame
> > >>> pygame.init()
> > (5, 1)
> > >>>
>