[Author Prev][Author Next][Thread Prev][Thread Next][Author Index][Thread Index]

Re: [pygame] BUG: SysFont('Verdana') gives me Bold+Italic variant on Unix



On Thu, Jan 12, 2006 at 10:37:53PM +0200, Marius Gedminas wrote:
> On Thu, Jan 12, 2006 at 03:34:56PM +1100, Rene Dudfield wrote:
> > the sysfont code has had a number of changes since 1.6.
> > 
> > Are you able to reproduce this with pygame 1.7.1release or cvs pygame 1.7.2pre?
> 
> I haven't tried that.  I briefly looked for a browseable version of the
> CVS repository, couldn't find it, and then looked at read_unix_fontscache
> in the 1.7.1 source tarball.  I saw the same incorrect expression there.

The CVS version of pygame does not have that problem (I just checked).
The CVS version no longer walks directory trees looking for metadata --
instead it uses os.popen3('fc-list ...') to produce a list of font
files.

Marius Gedminas
-- 
For vi emulation of emacs, just type ":sh emacs" (without the quotes).

Attachment: signature.asc
Description: Digital signature