On Sat, 2006-01-21 at 19:04 +0100, Ivo Danihelka wrote: > I've discovered that pygame behaves weird when I'm drawing with large > coordinates. For example, the object at position [262144, 300] is > displayed as at [0, 300]. The same is true for negative position > [-262144, 300]. The SDL library uses 16bit shorts to store coordinates. You are likely running into this limit.