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Re: [pygame] PySpaceWar 0.9.3



On Tue, Jan 02, 2007 at 06:23:32PM +0100, Kai Kuehne wrote:
> Oh, and it would be nice if you would highlight the ship after it was shot
> by the other ship. E.g., a red ring around the ship or something. I needed
> too long to find it in the space, especially if there was a far distance 
> between
> the two ships.

Done in Subversion.  You're right, this makes the game considerably more
fun.

Marius Gedminas
-- 
I've been in the sun for a week.  I took the bold step of leaving my
laptop at home.  I found only 4K messages pending when I returned.
        -- Keith Packard

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