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RE: [pygame] MacOS/PyGame/PyOpenGL mouse inversion
Aha! Thanks for clarifying... After doing so many braintwisting tutorials
that required me to move my camera right to make my object go left has left
my brain swiss-cheesed :)
-----Original Message-----
From: owner-pygame-users@xxxxxxxx [mailto:owner-pygame-users@xxxxxxxx]On
Behalf Of Alex Holkner
Sent: Wednesday, January 17, 2007 09:45
To: pygame-users@xxxxxxxx
Subject: Re: [pygame] MacOS/PyGame/PyOpenGL mouse inversion
Chris Ashurst wrote:
>I think on all systems (and if you're used to getting mouse x/y coordinates
>via the SDL side of pygame) the mouse is "flipped" when you use OpenGL.
>
>
No, it's a known (and resolved in later versions) bug in SDL.
Workaround locally by flipping Y or use a later version.
Alex.
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