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[pygame] Pygame Surfaces in wxPython



Hi,

I'm making a specialized paint program to deal with weird paint functions.  The idea is that programmers want paint programs to be able to do things that they can't.  For example, this program can make three channel heightmaps using a greyscale image.  It can draw the red or green or blue sections of an image in any combination or separately.  Etc.  Feel free to email me for any other suggestions. 

Anyway, the problem.  This program should use Pygame Surfaces because they are great and I know how to work with them.  I'm using wxPython chiefly because of its menu support.  I figured out after much deliberation of solutions and hassle over implementing them how to make menus and subwindows.  I want to place Pygame Surfaces into these windows.  Does anyone have any idea how to do that?

Thanks,
Ian