Not sure how it's done, but you could attach an AtlasV rocket booster
to your bicycle. ;)
---
James
On Wed, Jan 07, 2009 at 03:21:19PM -0800, Yanom Mobis wrote:
> Not sure how it's done, but you could bundle Xwindows with your program.
>
--- On Wed, 1/7/09, Rene Dudfield <
renesd@xxxxxxxxx> wrote:
>
> From: Rene Dudfield <
renesd@xxxxxxxxx>
> Subject: Re: [pygame] Pygame in Linux without X Windows
> To:
pygame-users@xxxxxxxx > Date: Wednesday, January 7, 2009, 4:27 PM
>
> -----Inline Attachment Follows-----
>
> hi,
>
> Download the various tar.gzs... then use:
>
> ./configure --help
>
> However... it might be best to try and use
the debian packages... they
> should work for you.
>
> cu!
>
> On Thu, Jan 8, 2009 at 6:00 AM, Scott Sumner <
scottinthebooth@xxxxxxxxx>
> wrote:
> > OK, I've never built SDL-Lib from source, can someone give me a hint
> as to
> > where to start with this?
> >
> > Scott
> >
> >
> > On Wed, Jan 7, 2009 at 9:59 AM, evil monkey
> > <
there-is-an@xxxxxxxxxxxxxxxxxxxxxxxxxxxx> wrote:
>
>>
> >> OK, it works for me, but only with SDL_VIDEODRIVER=fbcon (aalib and
> >> directfb will just hang up). It's rather slow, but i can run
> pygame-games
> >> from the terminal without having X running. Note that you have to
> build
your
> >> sdl-lib with fbcon support enabled.
> >
> >