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Re: [pygame] Lepton particle engine 0.8a released



Are there videos of this thing in action posted anywhere?
Those I would like to see.


Cheers,
James Hancock

On Thu, Jan 8, 2009 at 12:34 AM, Casey Duncan <casey@xxxxxxxxxxx> wrote:
Probably possible, but it would likely require coding a new renderer that draws via the X windows api. If someone coded something like that up, I'd gladly include it.

-Casey


On Jan 7, 2009, at 10:23 PM, Clinton Lee Taylor wrote:

Semi Off Topic, but related, could this not be used to give funky effects to one of the many Linux Windows Managers?

2009/1/8 Casey Duncan <casey@xxxxxxxxxxx>
I'm pleased to announce the 0.8 alpha release of Lepton, a high-performance, pluggable particle engine and API for Python. It is designed for creating graphical special effects for games or other visual applications. The engine is designed to be very flexible and does not rely on any other libraries directly. You can use it either with OpenGL (via pyglet, PyOpenGL, wxPython, etc), or with pygame by selecting the appropriate renderer. Examples are provided using pyglet and pygame. Although this is an alpha release, I think it is stable enough to use, and I encourage you to give it a try.

Mailed
LeeT