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Re: [pygame] recommended network API or game examples?
On Sat, 10 Jan 2009 11:47:23 -0800, "Ian Mallett" <geometrian@xxxxxxxxx>
wrote:
> My networking library on pygame.org has a working chat example. It works
> both on localhost and over the internet, but the latter requires a
> server-side Python processing--the example of which is currently down.
It
> should work on localhost "right out of the box" though.
> Ian
Do you mean that it requires a server other than those of the players, or
that one computer must run a dedicated server program, or what?