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Re: [pygame] Status of Iphone pygame?
Damn It's already written in Python, I guess I'll have to re-write it
then. Or maybe port it to the G1 instead.
On Tue, Jan 20, 2009 at 5:38 PM, René Dudfield <renesd@xxxxxxxxx> wrote:
> If you want to release it on the app store, you're not allowed to use python.
>
> I don't think anyone has been working on it. The SDL 1.3 port to
> iphone is in a semi-complete state.
>
> If you want to do an iphone game for the app store, best to use something else.
>
>
>
> On Wed, Jan 21, 2009 at 12:34 PM, Scott Beckstead
> <scotthbeckstead@xxxxxxxxx> wrote:
>> Since Apple modified their non disclosure on the iphone has there been
>> any change in the iphone availability. I have a game I need to port
>> and I've been waiting for that to happen.
>>
>