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Re: [pygame] fast sqrt? and profiling



On Wed, Jan 21, 2009 at 07:45:08AM -0800, Ian Mallett wrote:
> math.hypot() is good for distance calculation.

I did some microbenchmarks a while ago, and math.hypot() was faster than
x**2 + y**2.  I was surprised.

Still, avoiding O(n**2) algorithms would be best.

Marius Gedminas
-- 
Anything can be made to work if you fiddle with it long enough.

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