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Re: [pygame] pygame.display.set_mode() and OpenGL



My guess would be that it needs to create a new context when you resize...

On Thu, Jan 29, 2009 at 3:11 PM, Ian Mallett <geometrian@xxxxxxxxx> wrote:

Wow, that's going to be annoying.  Oh well--at least the "stuff" doesn't take too long to remake.  Any particular reason for this bug?  Something to fix in PyGame?