[Author Prev][Author Next][Thread Prev][Thread Next][Author Index][Thread Index]
[pygame] pygame.camera was (Re: contribute to pygame... Some fun projects to do for pygame 1.9. was Re: [pygame] Bundling Pygame documents)
- To: pygame-users@xxxxxxxx
- Subject: [pygame] pygame.camera was (Re: contribute to pygame... Some fun projects to do for pygame 1.9. was Re: [pygame] Bundling Pygame documents)
- From: René Dudfield <renesd@xxxxxxxxx>
- Date: Sun, 1 Feb 2009 13:50:51 +1100
- Delivered-to: archiver@xxxxxxxx
- Delivered-to: pygame-users-outgoing@xxxxxxxx
- Delivered-to: pygame-users@xxxxxxxx
- Delivery-date: Sat, 31 Jan 2009 21:50:54 -0500
- Dkim-signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=gmail.com; s=gamma; h=domainkey-signature:mime-version:received:date:message-id:subject :from:to:content-type:content-transfer-encoding; bh=kor8/p63UHbKkbwOiccLpWUOMXs5PrJnMSa1YagIPU4=; b=tlXsUVwmtWZAM7kxEyKImt20ncmeOx9YTA2thNsADvB94uBxM0tgvU5uCHu5ZnRFTx MkMsrAECHBVWO7Gu7v14c9q69GedJnW+rXmwRyNmvYU9qfugRIE4ri1SD6tlskpyDg9V bAzEDqFS9H0p7YH8Ue5pd9Wdx+ouAzLGVS0Ww=
- Domainkey-signature: a=rsa-sha1; c=nofws; d=gmail.com; s=gamma; h=mime-version:date:message-id:subject:from:to:content-type :content-transfer-encoding; b=vXKVO4/b+i99+1g40CtSdRdEOwmT3kgdq1tIk9STREm3k4lJfosqFWIbUTttSGERYI Ueh4f6IgfmCoKzZ4o/BQTz4GausckQ8ANOdbPpJTel3I2Ue7bXNON6/2xpr9nL263Dt8 OxuCU6KOcb5cNqBAIkcsLW06kqiE1kNn8skh8=
- Reply-to: pygame-users@xxxxxxxx
- Sender: owner-pygame-users@xxxxxxxx
hi,
I started a basic implementation of pygame.camera.Camera using the
videocapture module for windows.
http://rene.f0o.com/~rene/stuff/camera_vidcapture.py
Of course it's not complete, but allows people to use the same basic
camera API until we finish off the module on windows.
I've also started one using pyopencv... but haven't finished that yet.
from camera_vidcapture import Camera
from camera_vidcapture import list_cameras
pygame.camera.Camera = Camera
pygame.camera.list_cameras = list_cameras
del Camera
del list_cameras
cu,
On Wed, Jan 7, 2009 at 3:08 AM, Nirav Patel <olpc@xxxxxxxxxxxxxx> wrote:
> Writing the video for windows version of the camera module is on my
> (rather long) todo list, but if anyone wants to do it, I'd be happy to
> help out. I don't have anything running OS X, but I'm willing to help
> anyone who wants to take that on. I also have a half written camera
> usage tutorial that I'll finish before 1.9.
>
> Nirav
>
> On Tue, Jan 6, 2009 at 3:22 AM, René Dudfield <renesd@xxxxxxxxx> wrote:
>> Hello!
>>
>> there's a bunch of projects to work on here for pygame 1.9.
>>
>> http://www.pygame.org/wiki/todo
>>
>>
>> Email back here if you feel like working on any of these things, or
>> something else for pygame 1.9 release.
>>
>> cu,
>>
>>
>> - pygame.Camera - Video for windows version of
>> - Remove pyobjc dependency on macosx
>> - OSX Scrap clipboard
>> - pygame.Camera with quicktime on macosx
>> - fix up for py3k
>> - fastevent as default event module
>> - Keyword method signatures
>> - pygame.tests and pygame.examples
>> - Complete tests for all untested things.
>> - pygame.midi - include portmidi bindings
>> - Mark Numeric as depreciated, even more explicitly.
>> - New SDL 1.2.x release.
>> - pygame reloaded
>>
>>
>>
>>
>> On Sun, Jan 4, 2009 at 11:12 AM, Lenard Lindstrom <len-l@xxxxxxxxx> wrote:
>>> Hi,
>>>
>>> If the Pygame documents are to be included as part of the Pygame
>>> installation is there any reason to continue producing document bundles? And
>>> who is taking responsibility for modifying setup.py to add the documents and
>>> examples? If it is not on anyone's schedule the I will have a look at it.
>>>
>>> Lenard
>>>
>>> --
>>> Lenard Lindstrom
>>> <len-l@xxxxxxxxx>
>>>
>>>
>>
>