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Re: [pygame] Beginner Question



Btw, a little bit off-topic, but is it possible to build Pygame with MinGW? I'm using the latest GCC 4.6 on Windows, to clarify.

Op 9 januari 2012 22:01 schreef Sean Wolfe <ether.joe@xxxxxxxxx> het volgende:
On Mon, Jan 9, 2012 at 5:14 PM, Lenard Lindstrom <len-l@xxxxxxxxx> wrote:
> On 09/01/12 11:52 AM, Ryan Strunk wrote:
>>
>> Hello everyone,
>> I've been learning Python for about a year now, and I wanted to get more
>> seriously into developing audio games. I was told that Pygame is a good
>> package to look at, so I installed it on my machine and joined this list.
>> On
>> looking at python.org, however, it appears as though there have been no
>> major updates since 2009. I've heard tell of a new version of Pygame that
>> runs with later versions of Python, but I can't seem to find much
>> information on it. So I'm curious if:
>> 1. Pygame is still actively being maintained/expanded, and
>> 2. if not, what libraries are people using to develop games.
>> Thank you much for any help you can provide.
>> Best,
>> Ryan
>>
> Hi Ryan,
>
> Welcome to the Pygame mailing list. The Pygame project is still alive.
> Currently the project is being moved to Bitbucket:
> bitbucket.org/pygame/pygame , so development has slowed down a bit. The
> reason for a long delay between releases is that people are encouraged to
> try the current snapshot. Reasonably up-to-date Windows installers can be
> found at http://thorbrian.com/pygame/builds.php . The OS X builds are older.
> I have provided Python 2.7 and 3.2 installers at
> http://www3.telus.net/len_l/pygame . For Linux it is best to build it from
> source, and take advantage of all the most recent features and bug fixes.
>
> Lenard Lindstrom
>

We're still using it! The bitbucket migration is going to help us
improve the site a lot.

I hope we can keep the color scheme guys! lol.

I'm using the p4a library, http://pygame.renpy.org, to work on an
android game. For me the audio setup in pygame has worked well, but I
haven't exercised it a ton. I've got my game playing music on one
track and sound effects on the other. Good times!