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Re: [pygame] sound files in pygame



I've never had much success with mp3's in Pygame, ogg's seem to be much better supported across platforms. I'm a little surprised you were ever able to get some of those formats working, I didn't know m4a's were supported at all.

On 01/29/2016 08:22 PM, DiliupG wrote:
I had similar issues intermittently on windows and then switched to ogg files. Since then everything seems tamed. Try that if not done already.

On Sat, Jan 30, 2016 at 4:33 AM, Bob Irving <bobirv@xxxxxxxxx> wrote:
Hello folks,

We just went from Python on Windows to Mac and are experiencing some Python crashes with some sound files. Mostly they are wavs though sometimes mp3 or m4a. This never happened on Windows, so we're wondering if there is something we don't know about how Mac handles sound files......

Size of file doesn't seem to matter. We're just doing pygame.mixer.Sound, then file.play().

Any suggestions more than welcome.Â

TIA,
Bob Irving
Computer Science
Porter-Gaud School
Charleston, SC



--
Diliup Gabadamudalige

http://www.diliupg.com
http://soft.diliupg.com/

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