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Re: [pygame] SDL_gfxPrimitives



> This would be _really_ nice to have wrapped for pygame
> support..  a lot nicer than just lines :)  Anyone up
> to it? 

yeah, i have plans to wrap this all in the "draw" module of
pygame. pretty much tie it in similar to how SDL_rotozoom is
built into pygame.

seems like my "todo" list for pygame is growing a lot more
than it is shrinking :]



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