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[pygame] updating rects
hi
I hav two big rects that i need to update. But the are overlapping one
each other.
I would like to update rect1 and then the non-overlaping part of rect2.
How could i do this using the rect intersecting functions of pygame? or
is it the update function clever enough to deal with this on its own? (i
suspect it is)
yet another question.
I am drawing the external lines of a rectangle (i am using draw.rect but
i could also use draw.lines i guess). Instead of updating the whole
surface of the rect I thought it would be cheaper to update the lines
themselves. But it looks to me that its actually updating the whole
rectangle even if i pass to the update funtion the rects for the lines.
Am i doing something wrong?
thanks
--
enrike