I want to join some surfaces to a new big surface with alpha
cannel, I want the new surface has same pixels(inclue r,g,b
and alpha value) as the pixels on the source
surfaces.
my code as follow:
surf = pygame.Surface((200,200))
surf.blit(surf1, (0,0))
surf.blit(surf2, (0,100))
.....
but these codes can't copy alpha value to the new
surface.how can I deal with it?
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