[Author Prev][Author Next][Thread Prev][Thread Next][Author Index][Thread Index]
Re: [pygame] SVG and SDL/pygame with pycairo?
Hey,
I looked into building pycairo today from cvs, however it looks like
it's currently not building.
I looked through the code, and there doesn't seem to be a as_string(),
as_buffer() type methods. Instead there is a write_to_png method.
Shouldn't be too hard to fix though.
There is also some numpy code in there. So maybe that could be used.
On 7/29/05, Terry Hancock <hancock@xxxxxxxxxxxxxxxxxxxx> wrote:
> On Thursday 28 July 2005 06:10 pm, Rene Dudfield wrote:
> > this sounds really good!
> > Definitely for after 1.7.1 though.
>
> Yeah, well, I suspect that's a total non-issue for me. I doubt my
> project will be released before PyGame 1.8 is. ;-)
>
> > If pycairo has a tostring() method, then the Surface.frombuffer()
> > could be used to make the surface really quickly.
>
> Okay, I'll check into that too. Thanks.
>
> Terry
>
> --
> Terry Hancock ( hancock at anansispaceworks.com )
> Anansi Spaceworks http://www.anansispaceworks.com
>
>