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Re: [pygame] SVG and SDL/pygame with pycairo?



Hey,

I looked into building pycairo today from cvs, however it looks like
it's currently not building.

I looked through the code, and there doesn't seem to be a as_string(),
as_buffer() type methods.  Instead there is a write_to_png method. 
Shouldn't be too hard to fix though.

There is also some numpy code in there.  So maybe that could be used.


On 7/29/05, Terry Hancock <hancock@xxxxxxxxxxxxxxxxxxxx> wrote:
> On Thursday 28 July 2005 06:10 pm, Rene Dudfield wrote:
> > this sounds really good!
> > Definitely for after 1.7.1 though.
> 
> Yeah, well, I suspect that's a total non-issue for me. I doubt my
> project will be released before PyGame 1.8 is. ;-)
> 
> > If pycairo has a tostring() method, then the Surface.frombuffer()
> > could be used to make the surface really quickly.
> 
> Okay, I'll check into that too. Thanks.
> 
> Terry
> 
> --
> Terry Hancock ( hancock at anansispaceworks.com )
> Anansi Spaceworks  http://www.anansispaceworks.com
> 
>