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Re: [pygame] Optimizing a noise-maker



On Sat, 2006-07-08 at 22:48 +0200, Rikard Bosnjakovic wrote:
> At the end of each level for my game, the screen is supposed to become
> "noisy" (like a TV with no show on). Currently, I'm doing this:

If you dig through the archaology of the old pygame sites you can find
the code.

http://www.pygame.org/pcr/static_text/index.php