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Re: [pygame] Subtle Memory Bug



> I'd create a new alltribes dict on every generation.
> It'd be faster  
> than what you're doing now, be more deterministic,
> and a lot easier  
> to get right.
> 
> I wouldn't classify this as a memory bug either. It
> doesn't really  
> have anything to do with memory.
> 
> -bob
> 

I'd agree. I've been in similar situations before.
What's really wanted(once the problem is discovered)
are these two properties:

1. references to list locations, rather than specific
items
2. can "step backwards" when size/ordering changes

I tend to use a while loop and counter for those purposes.

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