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[pygame] Code Release: Pearl, Aquablue
http://kschnee.xepher.net/code/shiningsea060715.zip
This ZIP file (171KB) contains my code for the "Aquablue" worldsim and
"Pearl" isometric tiled graphics display. I'm making this code available
in the hopes of getting advice on improving it. It's a mess, but it
works at a limited range of things. Run by itself, aquablue.py lets you
move a little character around a grid loaded from XML files, with an
unlimited world size since new game zones get created as needed. By
itself, Pearl.py lets you move a sprite around an isometric tiled landscape.
Kris