I did the version checks. There are currently no tests for pygame.mixer.music, but I'll try to make a test for this. Also, I found a bug in rwobject. It makes a standard SDL_RWops from python file objects but doesn't hold a reference to them. This is shown by doing something like: pygame.mixer.music.load(open('x.mp3')) Then playing it, and pygame crashes. This is not my patch's fault, it just exposes it. Forrest Voight On Tue, Jul 8, 2008 at 2:08 AM, René Dudfield <renesd@xxxxxxxxx> wrote: > hi, > > I think this will have to wait until we put the version checks in and > have unittests... ie for pygame 1.9. Unless someone can get around to > it in the next week. > > > cu, > > > On Wed, Jun 18, 2008 at 2:44 PM, Forrest Voight <voights@xxxxxxxxx> wrote: >> OK, I'll work on unit tests and a version check. >> >> On Mon, Jun 16, 2008 at 11:52 AM, Lenard Lindstrom <len-l@xxxxxxxxx> wrote: >>> Maybe the test could write a sine wave to a StringIO, load it, then use >>> get_buffer (sound objects do have get_buffer now, right?*) to check it. >>> >>> Lenard >>> >>> * Sorry, I don't have access to latest Python/Pygame at the moment. >>> >>> Quoting René Dudfield <renesd@xxxxxxxxx>: >>> >>>> Hi, >>>> >>>> nice patch! This will be very useful :) >>>> >>>> Do you know which version of sdl_mixer allows rwops for music >>>> (Mix_LoadMUS_RW)? Does it require an SDL_mixer version check? >>>> >>>> Are you able to make make any unit tests for using file likes with the >>>> music mixer? We're using unittests for all new code now, and it'd >>>> make us feel more safe about adding it in for the 1.8.1 release. >>>> >>>> Not really sure how best to test it. I guess just loading the music >>>> from different filename, and from a python file object would be ok for >>>> now. >>>> >>>> here's a start on a test for it... >>>> >>>> data_fname = os.path.join('..', 'examples', 'data') >>>> #note, I just added house_lo.ogg to svn. >>>> oggfn = os.path.join(data_fname, 'house_lo.ogg') >>>> >>>> pygame.mixer.music.load(oggfn) >>>> pygame.mixer.music.load(open(oggfn)) >>>> oggf = open(oggfn) >>>> pygame.mixer.music.load(oggf) >>>> >>>> >>>> >>>> cheers, >>>> >>>> >>>> >>>> On Sat, Jun 14, 2008 at 9:53 AM, Forrest Voight <voights@xxxxxxxxx> wrote: >>>> > Thanks! >>>> > >>>> > On Fri, Jun 13, 2008 at 7:31 PM, Lenard Lindstrom <len-l@xxxxxxxxx> wrote: >>>> >> This is interesting. I am having a look at it. No promise it can go into >>>> >> 1.8.1 though as this is supposed to be a bug fix. >>>> >> >>>> >> Lenard >>>> >> >>>> >> >>>> >> Forrest Voight wrote: >>>> >>> >>>> >>> This patch re-adds support for playing (and queueing) music from >>>> >>> python file-like objects. >>>> >>> >>>> >>> While support for WAV music streams is still in SDL_mixer svn, there >>>> >>> is support for mp3, mikmod and other formats already. >>>> >>> >>>> >>> >>>> >> >>>> >> >>>> > >>>> >>> >>> >>> -- >>> Lenard Lindstrom >>> <len_l@xxxxxxxxx> >>> >>> >> >
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