On 30 July 2010 19:10, John Anderson <corporalmustard@xxxxxxxxx> wrote:IIRC this is the behaviour when you use .set_palette_at(). To keep
> it seems that if I change the colours in the main palette (the display
> surface palette), all the sprites onscreen, rather than staying in
> their respective indicies on the palette, shift to the closest colour
> on the palette to their original colours.
the same indices, thus changing the colours, you need to use
.set_palette() to replace the entire palette at once.
I seem to remember having the same problem while trying to
procedurally generate some graphics.
- Mel C